D-Day to Berlin – WWII Corp Level Rules


4th Arm XX Advances
4th Arm XX Advances

I have developed a new set of WWII XXX level wargame rules. The inspiration for the game came from KISS Rommel with insight from both Rommel by Sam Mustafa and Great Battles of WWII by Bruce McFarlane.

In this game units are battalions and in some cases company level detachments. The game is large scale with a turn representing about 2 hours. A day is 6-8 turns with a night time turn as well.

I play with 15mm troops with an infantry battalion stand being 50mm x 30mm (Flames of War basing).

Ground scale is 350 to 600 yards to an inch.
Weapon range scale is 350 yards to the inch while tactical scale is 600 Yards to the inch. This makes a mile tactically about 3″. Players are at a minimum a Division commander with 8-12 battalions and artillery support.

Experienced players can control 2-3 XX which makes them a XXX commander.
I have the written rules half done but I have just finished a working QRS with enough details (IMHO) to play or at least give you a feel for the game.

Check out the gallery >>> Gallery

Working QRS  >>> Download Here

Unit Cards >>> Download Here




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