D-Day to Berlin is a fast playing game designed to recreate corps level battles of the Second World War, using miniatures to represent the combat battalions and counters to represent the supporting air and artillery assets.
As a general commanding one or more Divisions, you must decide how to make the best use of your battalions, detachments and supporting assets to fulfill your assigned objectives. The game is designed to give a sense and feel of the war at this level of operation and still be a fast and fun game.
The author assumes the gamer has a working knowledge of the history and combat during the Second World War.
3.0 is a major rewrite and reorganization after many play tests and a lot of great feedback.
Ranged combat has been borough back and assault combat has been changed slightly to an opposed die roll system. This removes the save roll from assault combat and keeps both players involved.